Wednesday, November 19, 2014

Diablo 3: New Legendary Gems Only For Season, New Content for All Heroes


2.1.2 PTR test is coming. Some players asked on the official forum that if the new patch content only for seasons. Community manager Tyvalir responds that the truly exclusive to seasons are the Seasonal transmog appearances, new Conquests, and new banner rewards. Although the two new Legendary Gems were announced to be season-only, they will be rolled over into the non-Seasonal loot pool at the end of the season. This is the best site for you to buy Diablo 3 items! Read on the detail information following:

"Some of the new content coming in patch 2.1.2 - including new Treasure Goblins and Ancient Items - will be available to all heroes, regardless of whether they're Seasonal.

In addition, when Season 2 begins, Seasonal heroes will have a first crack at brand new Seasonal Legendary items (as well as a few existing Legendary items which have been updated with shiny new powers). The two new Legendary Gems that were announced at BlizzCon will also be Season-only, at least to start.

Just as a reminder: At the end of Season 2, all Seasonal Legendary items (including the new Legendary gems) will be rolled over into the non-Seasonal loot pool, at which point non-Seasonal heroes will also have access to them. The only items which are truly exclusive to Seasons are the Seasonal transmog appearances, new Conquests, and new banner rewards."
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Diablo 3: Changes and Adjustment Planned for Pylons in Greater Rifts

The changes of Pylon in Greater Rifts have become one of the most talked issues among gamers. Conduit Pylons have negative impact on your Greater Rifts experience, Wyatt Change mentioned in the interview. On the official forum, Tyvalire clarified that Conduit Pylons are not getting removed from greater, but instead all other Pylons are being buffed, which will keep the variety of Pylons. You can buy Diablo 3 items at discount prices here! If you have the same question about Pylons in Greater Rifts, read on what Tyvalire says on the forum.



"Pylons are meant to give you a surge of power and can (in most circumstances) add an additional layer of excitement to Greater Rifts. We love the variety they provide, but agree that their current implementation missed the mark and can have negative impact on your Greater Rift experience, especially at the top end.

Rather than remove them outright (which would remove some of the fun in the Greater Rifts), we’ll stead be making several changes to bring the different types of pylons more into alignment. The change we currently have planned buffing Shield, Power, Speed, and Channeling pylons so that each type feels equally meaningful (or at least comparable) to conduit pylons as well as balancing out their distribution so that you’re finding pylons more consistency."
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Sunday, November 16, 2014

Diablo: The Upcoming Patch 2.1.2 Will Bring Big Changes

Diablo III patch 2.1.2 is on the way! The next major content patch is being worked on by the developers, to get it ready for public testing sometime this month. The latest Blizzard Blues posts detail changes coming in the patch, including news about Clans, new Legendary Gems, and powerful Ancient items. If you are interested in the Diablo 3 news and D3 items, please stay close here for more updates!



Patch 2.1.2 PTR in November
The developers are working on getting the next patch stable enough to be tested publicly. It will likely roll out on the PTR over the next couple of weeks.

Clan Improvements Are Coming
The next patch will bring some needed improvements to the Clan social system in Diablo III. The ability to sort members by offline duration is one addition on the way. This will be useful for Clan leaders to weed out inactive players, to make room for more new members.

New Legendary Gems in Patch 2.1.2
Two new Legendary gems will be added in the patch. The stats for them are shown above, as they were presented at BlizzCon, and at level 50. Tyvalir noted that the gems are still being worked on by the developers, and may also change during the testing process on the PTR.

Ancient Legendary Items
One of the additions in patch 2.1.2 are Ancient Items, extra-powerful versions of Legendary and Set items. These are designed to be obtained through regular drops, crafting, and from gambling with Blood Shards at Kadala.

Testing Drop Rates on the PTR
The PTR is designed to be as accurate as possible a representation of the live Diablo III servers; because of that, there usually are not any special boosts in drop rates.

Legendary Workshop Ideas for the Future
The recent Legendary Workshop community event at BlizzCon 2014 had a slew of interesting ideas for Legendary items. Although only one Legendary power was chosen at the workshop, more of those ideas may appear in future Legendary or Set items.

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Friday, November 14, 2014

Blizzard Says Diablo 3 Cross-Platform Play is Impossible

Blizzard announced that it is impossible for you to play Diablo III with friends across different platforms, and console players won't get the PC's Seasons content. This is the best site for you to buy Diablo 3 items online!

As for cross-platform play, the Lead Designer of Diablo 3 Kevin Martens said that it's "definitely not possible at this point with this game. We didn't build it that way, so the two ecosystems are closed. I'm trying to give you the most definitive, least PR answer there is, and that is no, we can't do that. What the Xbox and PlayStation networks do is different than what Battle.net does."



The console ecosystem, Martens explained, also prevents Blizzard from giving Xbox One and PlayStation 4 players Seasons, a new feature introduced on PC in Patch 2.1, which lets players level up a character during a limited time to win special rewards.

"Seasons requires always online, and that's one of the major differences in the ecosystems there," Martens said. "For seasonal conquests and things to be what they are, everyone has to be playing on the same leveled field. That's a great example for something that doesn't work for consoles."

However, Martens says that console players also have advantages that PC players don't, like the ability to gift rare items to friends."On the PC side, given the history of it and the auction house and all that, we took out trading of the most powerful items, Legendaries, unless the other player was there when it dropped," he said. "Instead, we replaced it by just being way more generous with stuff so people don't miss that."

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Diablo 3 Designer Says Diablo3 MMO Will Never Happening

In the past years, the most discussed talk is Diablo 3 will become MMO (Massively Multiplayer Online). If you were expecting this happen in the future, bad news for you. It’s not happening, according to the lead content designer Kevin Martens speaking with Kotaku at Blizzcon 2014. He admitted that Blizzard Entertainment was at one time enthusiastic about a Diablo MMO, though the developer has since fallen out of love with that idea. We offer you a wide selection of D3 items at the most reasonable prices. Welcome to our site!


"There's no discussion about a Diablo MMO anymore," Martens said. "It was a really interesting idea back when we were into it, but I think Diablo has a really strong fantasy on its own. Having a thousand people playing it with you on a server doesn't dramatically increase it. We've learned to love the smaller, more focused party experience of four people. And some people are like, 'Why don't you do five?' I mean, we could, but kinda built the game around four people in mind. So the temptation of expanding the social circle has fallen by the wayside as we learned more about what we enjoy about Diablo."

"Even if we stay in the realm of action-RPGs with randomization, there's no shortage of things you can do with that. The future is bright" -- Kevin Martens.

"I think people tend to take different components of the classic Diablo formula and combine them in new ways, as do we," he said. "Like, what Destiny's trying to do with loot and replayability and a futuristic setting in a shooter environment. That's a really interesting way to do it. Going bigger is certainly one way to go, but there's also games like [indie roguelike platformer] Rogue Legacy, which emphasizes the randomness."

"Even if we stay in the realm of action-RPGs with randomization, there's no shortage of things you can do with that. The future is bright," he added. "And I think not every game has to be like Diablo. After Diablo II there was a period where a bunch of games were a lot like it, but then people decided to try different things. And Diablo III came out of that environment in that it's both very similar and very different."

It is believed that many gamer are expecting for a MMO like Diablo or Starcraft. However, Blizzard’s decision may make Diablo 3 more interesting and exciting to play! By the way, if you want to buy Diablo 3 items or get the latest information about Diablo 3, stay close here for more updates!

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Wednesday, November 12, 2014

Diablo 3 Upcoming Changes in Blizzcon 2014: Adds New Items

It seems that there is no much news on Diablo 3 in this year’s Blizzcon, but a few changes comes to refine Diablo 3 experience in order to make players feel more exciting but the least frustrated at the game. Keep reading the upcoming changes! Stay close for more updates and buy Diablo 3 items at discount prices!



New treasure goblins
Patch 2.1.2 is the next frontier for Diablo 3, and it includes new variations on everyone's favorite loot pinata, the treasure goblin. The goblins will be easier to find -- they'll spawn in front of their portals, have new sound effects, and have their own special map icon -- but they'll be smarter, too, going out of their way to lure players into monsters and traps. There will also be three new treasure goblins that drop specific gear:

■The Gem Hoarder, which (surprise!) drops gems
■The Odious Collector, which drops crafting materials
■The Blood Thief, which drops blood shards (and lots of them)

Patch 2.1.2 brings new items, monsters, maps, and Season II

There are lots of small but notable tweaks to improve gameplay and fun. The devs recognize that the game's reliance on randomness has resulted in some less than fun scenarios, long hallways (or loops) in randomly generated maps that lead to nowhere. Moving forward, hallways and loops will be shorter and monster density in low-density areas will be improved. Additionally, some maps that were fairly static, like Tristram Fields, Oasis, Spider Caves, and Leoric's Jail will now generate in a more random way to add variety. The death penalty is also getting some tweaks, because the way a map layout was generated could make the penalty worse when you died in a particularly distant spot -- in Greater Rifts, you'll now be able to revive at your corpse, but with a stacking time penalty to make the death penalty more even.

Back in town, layouts have been changed to prevent the long, long, long walk to get to gems or transmogs, especially in Act I.

With patch 2.1.2, Season II will begin, with a selection of Conquests -- some returning from Season I, some brand new. Expect a new host of rewards for this season, including the leg and feet transmog pieces that match the set you started collecting in Season I.

Patch 2.1.2 is coming "soon," though the devs wouldn't commit to a more specific date.

The Ruins of Sescheron and more upcoming content

Beyond patch 2.1.2, we'll be seeing a new Ruins of Sescheron zone located in Act III. This will take us to the barbarian city Baal razed in Diablo 2: Lord of Destruction. We'll visit the ruins, where the dead are buried, but they'll be full of traps and new monsters to that will keep us on our toes.

Additionally, we'll be getting plenty of great new loot, including new legendaries and sets. Because, after all, collecting new and awesome gear is what the world of Diablo is all about. But as to when we'll see the loot mentioned at BlizzCon -- especially the cat on a stick weapon that we saw on-screen that went unexplained by the devs, we will see.

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Blizzcon 2014: What You Need to Know About Diablo 3

If you a player of Diablo 3, not only you need to get the latest information about the game, but also you should get the D3 items in time to help you to enjoy a more exciting game. Now, read the information below and find out what will happen on Diablo 3 in Blizzcon 2014.



At Friday's Blizzcon panel, the Diablo team is focused on the longevity of Reaper of Souls, making pretty substantial additions with each patch. Version 2.1.2 will see the addition of new types of treasure goblins (that drop gems and other materials), and the start of season two, but special attention has also been paid to rifts. The development team behind Diablo wants to improve areas that didn't necessarily make for good rifts due to placement of conduits (that will now be counter-acted by pylons that give buffs), the lack of variation in rift guardians, and problems associated with how and where players died. In fact, members of the development team revealed the possibility of a death timer, but they're expecting feedback if that ever gets integrated into the public test realm version of the game.

Besides, some extensive work is going into the adventure mode. Many of the areas that were lacking in randomization are getting some attention. For example, Tristram Fields will be rebuilt with an eye for making it feel a little more dynamic than it was previously, almost by splitting it down the middle. But perhaps the most notable addition coming in a future patch is the addition of the ruins of Sescheron. Fans of Diablo will remember that as the barbarian stronghold laid to waste by Baal in the Lord of Destruction expansion for Diablo II, and it was great to see it interpreted for Diablo III.

There are several other items coming down the line for Diablo 3 beyond patch 2.1.2, including new monsters like the Rat King, as well as ancient items that are even more powerful than the game's legendary offerings. So while some may have been disappointed by the lack of an expansion announcement, it would seem the team is keeping itself plenty busy.

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